|
 |
| CINEviews 2009
- Guest of Honor Tuck Tucker |
|
 |
William, (Tuck) Tucker was born
Lynchburg Virginia where he attended numerous public schools in town
and in the surrounding suburbs. It was at Virginia Episcopal school
where instructors Susan Rash, Jim Hopkins, and Bill Jenkins took a
personal interest in his work, encouraging his artistic and
biological interests. Those interests would merge and become
blurred in his college career. After exploring these disciplines at
Lynchburg College, he transferred to Virginia Commonwealth
University and undertook that schools rigorous undergraduate art
program with an emphasis on illustration and animation. In his
final years there he found himself busy moonlighting at Candy Apple,
the only animation studio in the state. |
|
At the same time he worked full
time for HBO films where he
worked for Robert Preston, Sam Waterston, and Mary Tyler Moore as a
production assistant. The HBO folks encouraged him to ply his
animation trade in Los Angeles and upon completion of the
Communication Arts program at VCU in 1984, he went to LA with his
former teacher and Candy Apple employer, Steve Segal. His goal, to
take animation by storm, and start animating for Walt Disney
Studios.
|
Upon arrival in Hollywood, things
turned bad almost immediately. The car that Segal and
Tucker were driving was burglarized and ransacked leaving
the pair no materials with which to find jobs in mainstream
animation. Tucker ordered new prints of his student films
and hastily started drawing to rebuild his portfolio. His
luck changed when the town's biggest animation employer,
Filmation Studios offered to test him for the position of
assistant animator. He passed and started working on some
of the worst shows ever animated. He Man and She Ra were
the studio's staples and Tucker drew enough scantily clad
heroes and heroines to last several lifetimes. The silver
lining in this schlocky cloud was that animation was about
to experience a renaissance, and it couldn't have come at a
better time.
Filmation went under in 1988 at
about the same time that Disney Features started
aggressively making new movies. The little Mermaid
was a perfect place to jump ship for, and Tucker found
himself employed as an assistant animator in the studio of
his dreams. The only problem was that the studio was top
heavy with talent. People like Andreas Deja and Glen Keane
were animators getting million dollar salaries, but weren't
going anywhere, leaving Tucker little room to grow.
In comes The Simpsons.
Once again Tucker would hopscotch to another production.
It was there, working for his friend, director Mark
Kirkland, that Tucker learned most of his craft as an
animation artist. The job meant drawing all of the
character acting for the shows numerous personalities. The
only problem was that animators had very little to say about
the content of the script driven show. With this in mind,
Tucker jumped ship again.
Ren and Stimpy was gaining
fame in the animation world at this time. The show's
enigmatic and often explosive tempered creator was John
Kricfalusi. John was puttting together a team that would
decide their own ideas from top to bottom without being a
slave to scripts. It was like working in a 60's style
commune. People openly smoked and drank at their desks, and
did a lot of other stuff we shouldn't go into. We made
great cartoons, but the show's freakish stile and even
freakier employees made Nickelodeon Animation a very
nervous. On top of that, we were habitually late delivering
shows. It was a hard job and people were brutally honest
with their criticisms of each others' work. This meant that
we created some very powerful stuff. Unfortunately, it came
at too high of a price for Nickelodeon. Ren and Stimpy
was scuttled, leaving the artists scrambling for work.
Luckily, Nickelodeon would be also the savior of some of
these people.
Around 1995, Tucker was contacted
by an aquaintance, Craig Bartlett. Craig was working on a
pilot for Nickelodeon called Hey Arnold. He needed a
director and Tucker jumped at the chance. Upon completion
of the pilot, the studio ordered a season's worth of
episodes. Tucker would first direct on these episodes, and
then later serve as the show's supervising director, and
ultimately go on to direct the feature film. Hey Arnold,
The Movie.
While at Nickelodeon, Tucker would
also work on AHH! Real Monsters and the Rugrats
series. Later around 2001, he served as creative
consultant for the Jimmy Neutron Show until being
tapped to do animation for the SpongeBob Movie. From
there he directed another animated movie for Cartoon
Network, a western themed film called Partywagon.
Then he directed two more pilots, one for Cartoon Network
and one for Nickelodeon Studios. Soon after this, around
2005, he landed a job as staff writer on the SpongeBob
Squarepants series where he now serves as Supervising
Storyboard Director. It's been here that he has been
happiest, working with top writing and drawing
professionals who really know their craft. The artists are
not bound by scripts and are encouraged to think on their
feet, which is the best possible environment for creating
funny cartoons.
back to CINEviews page |
Recently, Jennifer Gauthier, Associate Professor of
Communication Studies at Randolph College interviewed the
2009 Cineviews special guest, Tuck Tucker, supervising
storyboard director for SpongeBob Square Pants. |
 |
|
JG: What are some of your
favorite cartoons? What did you grow up watching?
TT: I loved old MGM, Warner Brothers, and Disney Cartoons as
a child. Sometimes, my dad would actually sit down and
watch a couple with us on Saturday mornings. I think,
however, the first character that I tried to draw was
AstroBoy. Later I started getting more into Disney features.
I loved the craft that they showed. When Don Bluth came
along with The Secret of NIMH (1982), I had just finished
high school. I thought, now there’s somebody I could work
for. That was not to be, and I was later glad. When I
moved to LA in ‘84, I started transitioning away from my
interest in features and started to work in television. It
was far more vibrant and clever than any features being done
at the time. The Simpsons and Ren and Stimpy were showing
the world what animation could do for entertainment, and the
talent started migrating towards these shows. In the last
ten years or so, I’ve become a fan of Miyazaki’s feature
films. I loved every one of them that I’ve seen
JG:
What training did you have for getting into the animation
field? How did you get started in the business?
TT: I was taking classes at VCU in the early 80s with
two guys who had a studio in Richmond. They had a small
studio called Candy Apple, and I worked there in the summer
between semesters. The head of the studio was Steve Segal.
As it just so happened, he decided to go to LA when I
graduated and went with him. In spite of having my student
films and portfolio stolen from our car the day we arrived
in Hollywood, we were both able to get work easily. He
eventually ended up at Pixar before going back to teaching.
JG: What was your first big break?
TT: There were a lot of first big breaks. I think the
very first one was working for Segal, before I ever went to
LA.
JG: SpongeBob is reminiscent of the the Looney Tunes
cartoons – why is this do you think? How is the animation
process for SpongeBob different from other contemporary
animated television shows?
TT: It’s true we do owe a lot to what was being done in the
30s and 40s, namely that content is decided by people who
draw, not by writers in the usual sense of the word. No two
ways about it. Animation by animators is better. It’s
physical, funny, and springs from a far less hackneyed
braintrust than animation from scripts.
JG: Who is your favorite character on the show? Why?
TT: I like the characters that channel adult feelings and
insecurities. Mr Krabs, Plankton, and Squidward spring to
mind. Also, there are people writing for the show who do a
better job of getting into character for SpongeBob and
Patrick than I do.
JG: Do you have any reminiscences of Lynchburg that have
influenced you in your career?
TT: It’s funny, I’ve always enjoyed the reputation of farm
boy on whatever show I’m on. Even by 1979 Lynchburg
standards I was considered a bit of a hick. Probably
because my closest friends were either involved with farming
or hunting and fishing. Getting back to your question, I’ve
been given assignments because of my familiarity with things
“country” or “southern”. I think that these things
influence my work honestly and in the very best sense. Take
for instance the character Stinky on Hey Arnold. He was a
rube from top to bottom. There are definitely aspects of
growing up in the ‘burg that informed Stinky’s behavior. On
another occasion, I was given the gas station hicks in the
SpongeBob Movie for the same reason. Steve Hillenberg
thought I would do a better job on that sort of thing and he
was right. I don’t flinch from these sorts of assignments,
I court them. If there’s anything from my past that might
help inform a character or joke, I jump at the chance to let
those influences inform the work. |
| |
|
|
 >
|